-- card: 13245 from stack: in -- bmap block id: 14603 -- flags: 0000 -- background id: 2784 -- name: -- part 2 (field) -- low flags: 01 -- high flags: 0000 -- rect: left=6 top=51 right=312 bottom=505 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: -- part 5 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=474 top=307 right=336 bottom=510 -- title width / last selected line: 0 -- icon id / first selected line: 26425 / 26425 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Next ----- HyperTalk script ----- on mouseUp visual effect scroll left go to next card end mouseUp -- part 6 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=2 top=22 right=51 bottom=38 -- title width / last selected line: 0 -- icon id / first selected line: 29114 / 29114 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Return ----- HyperTalk script ----- on mouseUp visual effect iris close pop card end mouseUp -- part contents for card part 2 ----- text ----- The background buttons on the HyperArchy Element Card, and the background of the card itself, contains all the HyperTalk scripting that makes HyperArchy work. Therefore, every time an Element Card is copied or created, all the functionallity needed to support it is cloned along with it. The linkage fields, also on the backgroung of the Element Card, are the glue that holds the hierarchical database relationships together. The control buttons read and modify this information, as cards are created and deleted. HyperArchy only supports balanced, homogeneous database structures. An upper level stack can only attach to Child Cards in one specific Child Stack. All the cards on any level should have the same background. You can probably violate this with some careful use or some extra programming, but that is not the way it was meant to be used.